Third Person Platformer
This game created in the style of Crash Bandicoot over the course of 1 week. Featuring a test room to demo features and 2 example levels to show off these working together.
This project took approximately 15 hours.
• Custom character controller and cameras
• Double jumping
• Destroying crates by kicking or jumping on them
• Explosive Crates activated by touch.
• Simple enemies
• Collectibles (Apples)
• Health items
• Basic UI (Health bar and apple count)
• Pause menu with Audio sliders (that are saved as preferences)
Created by Jason Peterson
Player Model & Animations: Mixamo.com
Sounds: Universal Sound FX by Imphenzia
Music: Ultimate Game Music Collection by John Leonard French
Everything else created by me.
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